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What a Top Design Firm Reads...

TOP 5 (sorted by ranking)

Books
1. Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers by Alexander Osterwalder & Yves Pigneur
2. Here Comes Everybody: The Power of Organizing Without Organizations by Clay Shirky
3. Nonsense: A Handbook of Logical Fallacies by Robert J. Gula
4. Running Lean: Iterate from Plan A to a Plan that Works by Ash Maurya
5. Who Owns the Future by Jaron Lanier

Websites
1. A List Apart
2. But Does it Float
3. Colossal
4. NOTCOT
5. Springwise

Magazine (digital)
1. Fast Company
2. The Verge
3. Wired
4. Core77
5. PSFK

Periodicals
1. Harvard Business Review
2. The New Yorker
3. The Economist
4. MIT Technology Review
5. Lapham's Quarterly

Podcasts
1. Radiolab
2. 99% Invisible
3. This American Life
4. The Moth
5. HBR Ideacast

Blogs
1. Seth Godin
2. Creative Applications
3. Daring Fireball
4. David Walsh
5. The Healthcare Blog

RSS feeds
1. Ars Technica
2. Asymco
3. Boing Boing
4. Daring Fireball
5. Lifehacker


Complete list (sorted alphabetically)


BOOKS & AUTHORS

Reference (sorted by Title)

101 Design Methods by Vijay Kumar
A Designer’s Research Manual by Jennifer Visocky O’Grady
A Primer in Positive Psychology by Christopher Peterson
Abductive Thinking and Sensemaking by Jon Kolko
Alien Phenomenology, or What It’s Like to Be a Thing by Ian Bogost
Alone Together: Why We Expect More from Technology and Less from Each Other by Sherry Turkle
Analysis and Interpretation of Ethnographic Data by LeCompte
Artificial Intelligence for Games by Ian Millington & John Funge
Back of the Napkin by Dan Roam
Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers by Alexander Osterwalder & Yves Pigneur
By Design: Why There are No Locks on the Bathroom Doors in the Hotel Louis XIV and Other Object Lessons by Ralph Caplan
Card Sorting by Donna Spencer
Co Design by Liz Sanders
Collapse: How Societies Choose to Fail or Succeed by Jared Diamond
Computers as Theater by Brenda Laurel
Conditional Design: Workbook by Andrew Blauvelt
Contextual Design by Hugh Beyer & Karen Holtzblatt
Creating Innovators: The Making of Young People Who Will Change the World by Tony Wagner
Creating Innovators: The Making of Young People Who Will Change the Worldby Tony Wagner
Creative Code: Aesthetics + Computation by John Maeda
Daring Greatly: How the Courage to Be Vulnerable Transforms the Way We Live, Love, Parent, and Lead by Brene Brown
Dark Matter and Trojan Horses: A Strategic Design Vocabulary by Dan Hill
Design Anthropology by Allison Clarke
Design for Care: Innovating Healthcare Experience by Peter Jones
Design Research by Brenda Laurel
Design Research Now by Ralf More
Design Research Through Practice by Ilpo Koskinen
Designing and Conducting by Margaret LeCompte
Different: Escaping the Competitive Herd by Yougme Moon
Disciplined Entrepreneurship: 24 Steps to a Successful Startup by Bill Aulet
Doing Anthropology by Patricia L. Sunderland
Educational Psychology by Anita Woolfolk
Emergence: The Connected Lived of Ants, Brains, Cities, and Software by Steven Johnson
Envisioning Information by Edward R. Tufte
Essential Ethnographic Methods by Jean J. Schensul
Ethnography of New Bikers by John Schouten & James McAlexander
Ethnography: Principles in Practice by Martyn Hammersley & Paul Atkinson
Exposing the Magic of Design by Jon Kolko
Flow: The Psychology of Optimal Experience by Mihaly Csikszentmihalyi
Form+Code in Design, Art and Architecture by Casey Reas & Chandler McWilliams
frog in field by frog
Future Shock by Alvin Toffler
Happy City: Transforming Our Lives Through Urban Design by Charles Montgomery
Here Comes Everybody: The Power of Organizing Without Organizations by Clay Shirky
How Children Succeed: Grit, Curiosity, and the Hidden Power of Characterby Paul Tough
How To Do Things with Videogames by Ian Bogost
How to hack your Body Language by Design Staff
Human Centered Design by IDEO
I Read Where I Am: Exploring New Information Cultures by Andrew Blauvelt
Initiating Ethnographic Research by Stephen L. Schensul
Interactive Visualization: Insight through Inquiry by Bill Ferster & Ben Shneiderman
Lean In by Sheryl Sandberg
Lean UX: Applying Lean Principles to Improve User Experience by Jeff Gothelf & Josh Seiden
Let Us Now Praise Famous Men by Walker Evans & James Agee
Logic and Design by Krome Barratt
Making Sense of Making Sense by Rick E. Robinson
Managing your Day-to-Day: Build Your Routine, Find your Focus, and Sharpen Your Creative Mind by Jocelyn K. Glei
Maximizing Your Potential: Grow Your Expertise, Take Bold Risks & Build an Incredible Career by Jocelyn K. Glei
Mental Models by Indi Young
My Promised Land: The Triumph and Tragedy of Israel by Ari Shavit
Naked Economics: Undressing the Dismal Science by Burton G. Malkiel & Charles Wheelan
Neubau Welt by Stefan Gandl
Nonsense: A Handbook of Logical Fallacies by Robert J. Gula
Nudges: Improving Decisions About Health, Wealth, and Happiness by Richard H. Thaler
Observing the User Experience by Mike Kuniavsky
On the Origin of Stories: Evolution, Cognition, and Fiction by Brian Boyd
Physics of the Future by Michio Kaku
Picking Up: On the Streets and Behind the Trucks with the Sanitation Workers of New York City by Robin Nagle
Popular Lies About Graphic Design by Craig Ward
Powershift: Knowledge, Wealth, and Violence at the Edge of the 21st Century by Alvin Toffler
Predictive Analysis: The Power to Predict Who Will Click, Buy, Lie, or Die by Eric Siegel
Present Shock: When Everything Happens Now by Douglas Rushkoff
Redesigning Leadership(Simplicity: Design, Technology, Business, Life) by John Maeda
Remote Research by Nate Bol & Tony Tulathimutte
Resonate: Present Visual Stories that Transform Audiences by Nancy Duarte
Rules of Play: Game Design Fundamentals by Katie Salen Tekinbas & Eric Zimmerman
Running Lean: Iterate from Plan A to a Plan that Works by Ash Maurya
Service Design: From Insight to Implementation by Andy Polaine, Lavrans Løvlie & Ben Reason
Social Machines: How to Develop Connected Products That Change Customers’ Lives by Peter Semmelhack
Specialized Ethnographic Methods by Jean J. Schensul & Margaret D. LeCompte
Story: Style, Substance, and the Principles of Screenwriting by Robert McKee
Storytelling for User Experience by Whitney Quesenbery & Kevin Brooks
Stumbling on Happiness by Dan Gillbert
Ten Types of Innovations: The Discipline of Building Breakthroughs by Larry Keeley
The Art of Explanation: Making Your Ideas, Products and Services Easier to Understand by Lee LeFever
The Box: How the Shipping Container Made the World Smaller and the Economy Bigger by Marc Levinson
The Destruction of Medicine: How the Digital Revolution Will Create Better Health Care by Eric Topol
The Doodle Revolution by Sunni Brown
The Elements of Typographic Style: 20th Anniversary Edition by Robert Bringhurst
The Elusive Quest for Growth: Economists’ Adventured and Misadventures in the Tropics by William R. Easterly
The Endless City by LSE & Deutsche Bank
The Ethnographic Interview by James P. Spradley
The Fifth Discipline: The Art & Practice of the Learning Organization by Peter M. Senge
The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Mind by Michio Kaku
The Global Minotaur: America, Europe and the Future of the Global Economy by Yanis Varoufakis
The Graphic Facilitator’s Guide: How to use your listening, thinking and drawing skills to make meaning by Brandy Agerback
The Heart of Buddhist Meditation: Satipatthna: A Handbook of Mental Training Based on the Buddha’s Way of Mindfulness by Nyanaponika Thera
The Hero and the Outline: Building Extraordinary Brand Through the Power of Archetypes by Margaret Mark & Carol Pearson
The Intention Economy: When Customers Take Charge by Doc Searls
The Interpretation of Cultures by Clifford Geertz
The Japanese Mafia: Yakuza, Law, and the State by Peter B. E. Hill
The Lean Startup: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Business by Eric Ries
The Modernist by Robert Klanten
The Moment of Clarity: Using the Human Sciences to Solve Your Toughest Business Problems by Christian Madsbjerg & Mikkel B. Rasmussen
The Next 100 Years: A Forecast for the 21st Century by George Friedman
The Origin of Wealth: The Radical Remaking of Economics and What it Means for Business and Society by Eric D. Beinhocker
The Persona Lifecycle by John Pruitt
The Power of Habit: Why We Do What We Do In Life and Business by Charles Duhigg
The Signal and the Noise by Nate Silver
The Social Labs Revolution by Zaid Hassan
The Social Revolution: How Business, Government, and Social Enterprises Are Teaming Up to Solve Society’s Toughest Problems by William D. Eggers
The Story of the Human Body: Evolution, Health, and Disease by Daniel Lieberman
The Ten Faces of Innovation by Tom Kelley & Jonathan Littman
The Third Teacher by OWP/P Architects, VS Furniture & Bruce Mau Design
The Third Wave by Alvin Toffler
The Tipping Point: by Malcolm Gladwell
The User Experience Team of One: A Research and Design Survival Guide by Leah Buley
The Visual Display of Quantitative Information by Edward R. Tufte
Things I have learned in my life so far by Stefan Sagmeister
Thinking Fast and Slow by Daniel Kahneman
Thoughtless Acts?: Observations on Intuitive Design by Jane Fulton Suri & IDEO
Tilt: Shifting Your Strategy From Products to Consumers by Niraj Dawar
Topoholic: Material Types in Design by Viction Workshop
Triumph of the City: How Our Greatest Invention Makes Us Richer, Smarter, Greener, Healthier, and Happier by Edward L. Glaeser
Uncharted: Big Data as a Lens on Human Culture by Erez Aiden & Jean-Baptiste Michel
Universal Methods of Design by Bruce Hanington
Visual Anthropology by John Collier
Visual Interventions by Sarah Pink
Walden: (Or Life in the Woods) by Henry David Thoreau
What to Do With A Human Factor by Rick Robinson
Who Owns the Future by Jaron Lanier
Why Nations Fail: The Origins of Power, Prosperity, and Poverty by Daron Acemoglu & James Robinson
Why We Buy by Paco Underhill
Writing Ethnographic Fieldnotes by Robert M. Emerson
Zen and the Art of Motorcycle Maintenance: An Inquiry into Values by Robert M. Pirsig


Fiction (sorted by title)

Accelerando (Singularity) by Charles Stross
S by J.J. Abrams & Doug Dorst
The Circle by Dave Eggers
The Complete Poems by Walt Whitman


Reference (sorted by author)

Acemoglu, Daron & Robinson, James. Why Nations Fail: The Origins of Power, Prosperity, and Poverty
Agerback, Brandy. The Graphic Facilitator’s Guide: How to use your listening, thinking and drawing skills to make meaning
Aiden, Erez & Michel, Jean-Baptiste. Uncharted: Big Data as a Lens on Human Culture
Aulet, Bill. Disciplined Entrepreneurship: 24 Steps to a Successful Startup
Barratt, Krome. Logic and Design
Beinhocker, Eric D. The Origin of Wealth: The Radical Remaking of Economics and What it Means for Business and Society
Beyer, Hugh & Holtzblatt, Karen. Contextual Design
Blauvelt, Andrew. Conditional Design: Workbook
Blauvelt, Andrew. I Read Where I Am: Exploring New Information Cultures
Bogost, Ian. Alien Phenomenology, or What It’s Like to Be a Thing
Bogost, Ian. How To Do Things with Videogames
Bolt, Nate & Tulathimutte, Tony. Remote Research
Boyd, Brian. On the Origin of Stories: Evolution, Cognition, and Fiction
Bringhurst, Robert. The Elements of Typographic Style: 20th Anniversary Edition
Brown, Brene. Daring Greatly: How the Courage to Be Vulnerable Transforms the Way We Live, Love, Parent, and Lead
Brown, Sunni. The Doodle Revolution
Buley, Leah. The User Experience Team of One: A Research and Design Survival Guide
Caplan, Ralph. By Design: Why There are No Locks on the Bathroom Doors in the Hotel Louis XIV and Other Object Lessons
Clarke, Allison. Design Anthropology
Collier, John. Visual Anthropology
Csikszentmihalyi , Mihaly. Flow: The Psychology of Optimal Experience
Dawar, Niraj. Tilt: Shifting Your Strategy From Products to Consumers
Design Staff. How to hack your Body Language
Diamond, Jared. Collapse: How Societies Choose to Fail or Succeed
Duarte, Nancy. Resonate: Present Visual Stories that Transform Audiences
Duhigg, Charles. The Power of Habit: Why We Do What We Do In Life and Business
Easterly, William R. The Elusive Quest for Growth: Economists’ Adventured and Misadventures in the Tropics
Eggers, William D. The Social Revolution: How Business, Government, and Social Enterprises Are Teaming Up to Solve Society’s Toughest Problems
Emerson, Robert M. Writing Ethnographic Fieldnotes
Evans, Walker & Agee, James. Let Us Now Praise Famous Men
Ferster, Bill & Shneiderman, Ben. Interactive Visualization: Insight through Inquiry
Friedman, George. The Next 100 Years: A Forecast for the 21st Century
frog. frog in field
Fulton Suri, Jane & IDEO. Thoughtless Acts?: Observations on Intuitive Design
Gandl, Stefan. Neubau Welt
Geertz, Clifford. The Interpretation of Cultures
Gillbert, Dan. Stumbling on Happiness
Gladwell, Malcolm. The Tipping Point
Glaeser, Edward L. Triumph of the City: How Our Greatest Invention Makes Us Richer, Smarter, Greener, Healthier, and Happier
Glei, Jocelyn K. Maximizing Your Potential: Grow Your Expertise, Take Bold Risks & Build an Incredible Career
Glei, Jocelyn K. Managing your Day-to-Day: Build Your Routine, Find your Focus, and Sharpen Your Creative Mind
Gothelf, Jeff & Seiden, Josh. Lean UX: Applying Lean Principles to Improve User Experience
Gula, Robert J. Nonsense: A Handbook of Logical Fallacies
Hammersley, Martyn & Atkinson, Paul. Ethnography: Principles in Practice
Hanington, Bruce. Universal Methods of Design
Hassan, Zaid. The Social Labs Revolution
Hill, Dan. Dark Matter and Trojan Horses: A Strategic Design Vocabulary
Hill, Peter B. E. The Japanese Mafia: Yakuza, Law, and the State
IDEO. Human Centered Design
Johnson, Steven. Emergence: The Connected Lived of Ants, Brains, Cities, and Software
Jones, Peter. Design for Care: Innovating Healthcare Experience
Kahneman, Daniel. Thinking Fast and Slow
Kaku, Michio. Physics of the Future
Kaku, Michio. The Future of the Mind: The Scientific Quest to Understand, Enhance, and Empower the Min
Keeley, Larry. Ten Types of Innovations: The Discipline of Building Breakthroughs
Kelley, Tom & Littman, Jonathan. The Ten Faces of Innovation
Klanten, Robert. The Modernist
Kolko, Jon. Abductive Thinking and Sensemaking
Kolko, Jon. Exposing the Magic of Design
Koskinen, Ilpo. Design Research Through Practice
Kumar, Vijay. 101 Design Methods
Kuniavsky, Mike. Observing the User Experience
Lanier, Jaron. Who Owns the Future
Laurel, Brenda. Computers as Theater
Laurel, Brenda. Design Research
LeCompte, Margaret. Designing and Conducting
LeCompte, Margaret. Analysis and Interpretation of Ethnographic Data
LeFever, Lee. The Art of Explanation: Making Your Ideas, Products and Services Easier to Understand
Levinson, Marc. The Box: How the Shipping Container Made the World Smaller and the Economy Bigger
Lieberman, Daniel. The Story of the Human Body: Evolution, Health, and Disease
LSE & Deutsche Bank. The Endless City
Madsbjerg, Christian & Rasmussen, Mikkel B. The Moment of Clarity: Using the Human Sciences to Solve Your Toughest Business Problems
Maeda, John. Creative Code: Aesthetics + Computation
Maeda, John. Redesigning Leadership (Simplicity: Design, Technology, Business, Life)
Malkiel, Burton G. & Wheelan, Charles. Naked Economics: Undressing the Dismal Science
Mark, Margaret & Pearson, Carol. The Hero and the Outline: Building Extraordinary Brand Through the Power of Archetypes
Maurya, Ash. Running Lean: Iterate from Plan A to a Plan that Works
McKee, Robert. Story: Style, Substance, and the Principles of Screenwriting
Millington, Ian & Funge, John. Artificial Intelligence for Games
Montgomery, Charles. Happy City: Transforming Our Lives Through Urban Design
Moon, Yougme. Different: Escaping the Competitive Herd
More, Ralf. Design Research Now
Nagle, Robin. Picking Up: On the Streets and Behind the Trucks with the Sanitation Workers of New York City
O’Grady, Jennifer Visocky. A Designer’s Research Manual
Osterwalder, Alexander & Pigneur, Yves. Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers
OWP/P Architects, VS Furniture & Bruce Mau Design The Third Teacher
Peterson, Christopher. A Primer in Positive Psychology
Pink, Sarah. Visual Interventions
Pirsig, Robert M. Zen and the Art of Motorcycle Maintenance: An Inquiry into Values
Polaine, Andy & Løvlie, Lavrans & Reason, Ben. Service Design: From Insight to Implementation
Pruitt, John. The Persona Lifecycle
Quesenbery, Whitney & Brooks, Kevin. Storytelling for User Experience
Reas, Casey & McWilliams, Chandler. Form+Code in Design, Art and Architecture
Ries, Eric. The Lean Startup: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Business
Roam, Dan. Back of the Napkin
Robinson, Rick E. Making Sense of Making Sense
Robinson, Rick. What to Do With A Human Factor
Rushkoff, Douglas. Present Shock: When Everything Happens Now
Sagmeister, Stefan. Things I have learned in my life so far
Sandberg, Sheryl. Lean In
Sanders, Liz. Co Design
Schensul, Jean J. & LeCompte, Margaret D. Specialized Ethnographic Methods
Schensul, Jean J. Essential Ethnographic Methods
Schensul, Stephen L. Initiating Ethnographic Research
Schouten, John & MCAlexander, James: Ethnography of New Bikers
Searls, Doc. The Intention Economy: When Customers Take Charge
Semmelhack, Peter M. Social Machines: How to Develop Connected Products That Change Customers’ Lives
Senge, Peter M. The Fifth Discipline: The Art & Practice of the Learning Organization
Shavit, Ari. My Promised Land: The Triumph and Tragedy of Israel
Shirky, Clay. Here Comes Everybody: The Power of Organizing Without Organization
Siegel, Eric. Predictive Analysis: The Power to Predict Who Will Click, Buy, Lie, or Die
Silver, Nate. The Signal and the Noise
Spencer, Donna. Card Sorting
Spradley, James P. The Ethnographic Interview
Sunderland, Patricia L. Doing Anthropology
Tekinbas, Katie Salen & Zimmerman, Eric. Rules of Play: Game Design Fundamentals
Thaler, Richard H. Nudges: Improving Decisions About Health, Wealth, and Happiness
Thera, Nyanaponika. The Heart of Buddhist Meditation: Satipatthna: A Handbook of Mental Training Based on the Buddha’s Way of Mindfulness
Thoreau, Henry David. Walden: (Or Life in the Woods)
Toffler, Alvin. Future Shock
Toffler, Alvin. Powershift: Knowledge, Wealth, and Violence at the Edge of the 21st Century
Toffler, Alvin. The Third Wave
Topol, Eric. The Destruction of Medicine: How the Digital Revolution Will Create Better Health Care
Tough, Paul. How Children Succeed: Grit, Curiosity, and the Hidden Power of Character
Tufte, Edward R. Envisioning Information
Tufte, Edward R. The Visual Display of Quantitative Information
Turkle, Sherry. Alone Together: Why We Expect More from Technology and Less from Each Other
Underhill, Paco. Why We Buy
Varoufakis, Yanis. The Global Minotaur: America, Europe and the Future of the Global Economy
Viction Workshop. Topoholic: Material Types in Design
Wagner, Tony. Creating Innovators: The Making of Young People Who Will Change the World
Ward, Craig. Popular Lies About Graphic Design
Woolfolk, Anita. Educational Psychology
Young, Indi. Mental Models


Fiction (sorted by author)

Abrams, J.J. & Dorst, Doug. S
Eggers, Dave The Circle
Stross, Charles. Accelerando (Singularity)
Whitman, Walt The Complete Poems


More authors (also read by frogs):

Aurel, Marc
Benjamin, Walter
McLuhan, Marshal
Minsky, Marvin
Norman, Donald
Rams, Dieter
Smil, Vaclav
Smith, Adam
Tufte, Edward R.
Wittgenstein, Ludwig


WEBSITES / COMMUNITIES / FORUMS

1x– Photography community
A List Apart – a magazine on design, development and content on the web
A.V. Club – entertainment & culture, published by the Onion
Aeon Magazine – idea and culture magazine that publishes essays and documentary films
Archiproducts – architecture and design resource
Ars Technica – PC-focused community
At Edge – community of creatives
Awwwards – web design award
Baumai – visual inspiration
Benedict Evans – photographer
Brainpickings – weekly digest by Maria Popova
But Does it Float – visual conversation blog
Colossal – art, design visual inspirations
CSS Tricks – web development tips and tricks
Design Bivouac – design
Design Licks – website inspiration
Designboom – architecture and design
Diabetes Mine – directed at people with diabetes
FFFFound! – image bookmarking for inspiration
* Font Awesome– Github repo for a bootstrapped font
*Fontello – font icon generator
Friends of Type– daily inspirations on type
Fubiz – contemporary creative culture
GMUNK – inspirations from the film and visual effects world
Good.is Infographics – visualizations used in Good articles
Health Populi – health and technology consulting
Human Resources – daily design inspirations
io9– future, science & science fiction
It’s Nice That – Creativity in the art and design world
Lifehacker – life hacks and software related
Logoed – logo inspiration
Madriz – A Madrid-based cultural magazine on the city
Medgadget – medical technology news
Medscape – news for care physicians
Mobile Health News – news, events and research on mobile health
NOTCOT – collection of random inspiration
Philip Bloom – AV news and reviews
Poptech – community for technologists and creatives
Rock Health – company website that funds health care start-ups
Science – from non-profit group AAAS
Sidebar – daily posts on web design
Site Inspire – showcasing web design and interactive design
Sitepoint – web development and design
Slashdot – technology-related news (Linux and open-source related)
Springwise – collection of entrepreneurial ideas
Strategy and Business – business and innovation
Strategy& - company website of Booz & Co
The Dieline – packaging design inspirations
The Favorite Website Awards – web awards for web design
The Information – startup magazine
The Locals – fashion from Copenhagen
The Wirecutter – gadget list and occasional blog post
The World’s Best Ever – Brooklyn-based art, culture & entertainment website
This is Paper – design section
Typcut – visual inspirations
Typecast – typography tips and tricks
Typewolf – typography inspiration
Typographica – review of typefaces and type books
Typophile - type–related forum
Vice – magazine on contemporary and controversial topics
What Games Are – game design related tips and tricks


MAGAZINES (digital)

Apartamento – interior design
Boing Boing – weird, wonderful and wicked
CNET – CBS Interactive’s technology news channel
Core77 – industrial design magazine
Dazed & Confused Magazine – youth fashion and culture
Endgadget – a magazine that focuses on gadgets and consumer electronics
Fast Company – business and innovation from the tech world
FastCo Create – creativity + Culture + Commerce
FastCo Design – business + Innovation + Design
Forbes – business and financial news
Gizmondo – design and technology
Longreads: by The Atlantic
Make: DIY / maker movement
New York Times – daily newspaper
PSFK – advertising, design and retail
Smashing Magazine – web development and design
Spiegel Online – German news magazine
Techcrunch – technology news
The Guardian – daily newspaper
The Huffington Post – online news portal
The Verge – tech, science, art and culture
Wired – future trends in technology


MAGAZINES (print)

Believer Magazine – Monthly publications on authors and books
Bench – created by Matt Lenz
COLORS Magazine - photography–centric magazine on social issues
Dwell – Lifestyle magazine
Elephant – Art & Visual Culture Magazine
Elle Magazine – Fashion
Kinfolk – Balanced, intentionally lifestyle magazine
Maker Magazine – bi-annual publication
Purple Fashion Magazine – fashion related magazine from France
Scientific American Mind – cognitive science related publication by Scientific American
SUP-Mag – music magazine
The Gentlewoman Magazine – woman-oriented magazine from England


BLOGS

Berg Cloud Blog – company blogs
Brian Lovin – product manager at Buffer
Creative Applications – collection of projects, tools and platforms around art, media and technology
Daring Fireball – John Gruber’s Blog
David Walsh – web developer at Mozilla
Design Milk – interior design and architecture
Gessato Blog – Italian perspective on art, architecture and design
Hacker News – by Y-Combinator

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