Chris and Juri's Mega Phone Game. This is fun and immersive. I can see it at a movie theater. You call a number and play these short games that are projected on a screen. The games are short and satisfying. One example is blowing into your cellphone to digitally blow a balloon fastest. Maybe the theater can give you a free tub of popcorn if you win. "Don't forget to turn off your cellphones for the movie!"
Andy, Kate and Che worked on this demo. You can turn off appliances and make your home smart using your cellphone. So if you forgot to turn off your light or forgot to turn on your air conditioner for your cat, this would be a great tool.
Christin Roman's Telebunny
calls your child and comforts it when you're away.
Chris Parretti's car race allow you to control the speed of the car by yelling into your mobile phone. New game consoles a mobile device? Watch out Sony and Nintendo!
Preston Noon's Puzzle Poetry
Mike Bukhin and Michael DelGaudio's mobile phone is video tracking every second and minute of the wearer's day and meta tagging activities.
Fun cell phone game with archaic cell/cordless phone controller>
Judson's video tracking flea simulation. What a hoot!
Jeff LeBlanc's art works.
Che's tree personality test translated to music using Max/MSP and Jitter.
Jenny Chowdhury's email art.
. Gabe's humorous exploration of personal space. He puts people in bottles. Okay, this project was in one of those blogs I listed above.
Tales of Grim.
While you read this book, the rooms in the play house interact.
Low tech art by Heather, Charles and Tristan. It's pretty satisfying swaying these blocks
I didn't get to interact with this project, but it looks engaging.
Tikva's Sonic Body Pong. This was on the Make blog too.
Steve Jackson's project allows you to channel surf YouTube according to subject matter. If you type in "basketball," it mine all videos related to this sport for the day and play it for you. I'm not even a big YouTube fan, but I found this project pretty cool.